Make Minecraft more immersive with Dynamic Surroundings mod by the mod developer OreCruncher. This mod adds better audio, visuals, and effects to various things that make Minecraft come alive.
What the Mod Offers
Dynamic Surroundings mod alters the surrounding visuals and audio to match a dynamic world. The mod is purely aesthetic and does not alter any in-game mechanics. The mod focuses on improving the player’s experience by providing different storm densities, auroras in the night sky, new biome sounds, block special effects, footstep acoustics, splashes, more particles, and so much more.
Should You Install It?
The mod makes Minecraft a lot more immersive by providing little things here and there. The mod can also be configured, and any feature can be disabled. We highly recommend installing this mod.
Features
When it starts to rain in Minecraft, Dynamic Surroundings generates a storm intensity value. This intensity governs things like texture selection, particle effects, sound, sky darkness, and volume while it is raining.
Storm intensity affects rainfall, snowfall, and dust storms in the desert.
Deserts have dust storms when it is storming. The intensity determines the type of sand particle texture used and the thickness of the desert “fog”.
At night Auroras can spawn if a player is standing in a “polar” biome, such as Taiga or Ice Field. The size, shape, and coloration can change per Aurora spawned. The brightness of an aurora is affected by the moon phase.
As a player moves to higher elevations, it gets a little bit hazy. Haze increases with elevation as well as rain intensity.
Firejets randomly spawn on top of lava source blocks. These jets spew fire or lava spark particle effects.
Bubblejets randomly spawn at the bottom of oceans and lakes.
Biome fog – some biomes are configured to have background fog that obscures vision.
Biome sounds. Biomes can have specific sounds that play while standing in them. The sound played can be different night or day, rain or shine. Forests have birds chirping, beaches have waves, swamps have crickets…
Block-specific sound effects – ice and packed ice will generate ice-cracking sounds; lily pads give off frog croaks; soul sand has demonic laughter; Redstone ore hisses.
Rainfall on Netherrack can produce lava sparks; rainfall on Soul Sand produces no splash.
Reddish dust in the Nether is similar to the fog in Deserts.
Modpack authors can configure biome behavior by using JSON configuration files.
Modpack authors can configure dimension parameters by using JSON configuration files.
Configuration option to disable the reset of weather when the player(s) sleep.
Configuration option to disable a player’s potion effect particles from their field of view.
Configuration option to adjust the range that special effects will spawn.
Keep in mind that this mod alters the player’s visual and audible experience in Minecraft and does not alter the mechanics of biomes. The player has a high degree of control and can customize their precipitation experience to suit their temperament.
Discussion (1)
when will there be a version for 1.18.1?