Everlasting Abilities Mod (1.19.2, 1.18.2)— Discover, share and conquer abilities that stick.
Make your character more unique by gaining special abilities that never go out with Everlasting Abilities mod by talented mod developer kroeser.
What is the Mod About?
The mod gives the players a chance to receive a permanent ability without carrying around different potion bottles, wearing a specific armor set, or using power tools. With this mod installed, the player will be given one ability bottle at random, giving the player permanent ability. The abilities you gain will be forever yours unless you die at the hands of another player, in which case, an arbitrary power will be taken from you. If you wish to gain more abilities, ability totems will randomly spawn in loot chests worldwide, giving players more reason to go exploring and doing PvP.
Should You Install it?
The mod makes Minecraft more interesting by giving players more reasons to go into dungeons or defeat other players. We highly recommend installing this mod on RPG-based servers.
All Abilities
- Flight: Allows you to fly
- Step Assist: Automatically step up a certain number of blocks depending on the level
- Fertility: Animals in the area become fertile
- Bonemealer: Bonemeal the area
- Power Stare: Push away entities you’re looking at
- Magnetize: Attract nearby items
- Speed: Walk faster
- Haste: Mine faster
- Strength: Inflict more damage when attacking
- Jump Boost: Jump Higher
- Regeneration: Regenerate health faster
- Resistance: Take less damage from attacks
- Fire Resistance: Take less damage from fire
- Water Breathing: Breathe underwater
- Invisibility: Become invisible
- Night Vision: See in the dark
- Absorption: Adds absorption hearts
- Saturation: Reduce hunger
- Luck: Have a higher chance on better loot
- Slowness: Entities in the area move slower
- Mining Fatigue: Entities in the area mine slower
- Nausea: Entities in the area get nauseous
- Blindness: Entities in the area become blind
- Hunger: Entities in the area become hungry
- Weakness: Entities in the area become weaker
- Poison: Entities in the area become poisoned
- Wither: Entities in the area become withered
- Glowing: Entities in the area start glowing
- Levitation: Entities in the area start levitating
- Unluck: Entities in the area have a lower chance on good loot
- Slow Falling: Fall down slowly and take no fall damage
- Conduit Power: Gain underwater bonuses
- Dolphins Grace: Gain a higher swimming speed when a dolphin is nearby
- Bad Omen: Entities in the area can trigger raids to appear in villages