• Turret Rebirth Mod
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Turret Rebirth Mod (1.12.2, 1.11.2)— Robots That Protect Your Base

Forge

With how popular the Turret Mod was, it’s strange that Mojang or Microsoft still haven’t introduced any turrets or turret blocks to vanilla Minecraft. You still have to use mods to get your hands on these defensive structures, but thankfully there are a handful of mods ready and waiting to help you do this thing. The Turret Rebirth Mod is actually a new take on an old mod. It promises to introduce new turrets that have never been seen before. Where classic turrets used eggs, arrows, or fire charges to do their damage, some of the newer turrets are way out there with their ammo.

For instance, the orbital Ion Cannon is more like a turret that you place up in the sky, or perhaps a satellite. It gathers energy from the sun and fires radiation beams back toward the world, incinerating friends and foes alike and destroying whatever it hits. Thankfully the Turret Rebirth Mod also gives you a way to deal with these massively overpowered weapons in the forcefield generator. With enough of these in close proximity to each other, you can blanket an area of the world and protect it from the nasty ion cannon.

This mod also adds a number of blocks that exist only to support your existing turrets. One, the transmitter, will feed ammo into turrets within its radius of effect as they need it. This is pretty convenient compared to placing chests full of ammo next to each individual turret, and the recipe is easy enough that you shouldn’t have a hard time crafting this block if you want it. It’s been several years since this mod was released, and many updates have been released since then, so if you want a turret mod with lots of content, this is the one to try.

Features

Turret Info Tablet

This lil’ fella will tell you the story of our people all you need to know about their turrets and their items. It will aid you on how to craft things, what ammo to use for turrets and what each upgrade does in quite a detail. You can craft one yourself or assemble it with the Assembly Table.

Turret Assembly Table

  • The Assembly Table is essential if you want to get started on the Mod. It will craft anything except itself and the power generator and can be upgraded as well with a couple of upgrades like an automation upgrade, a speed upgrade, and a filter. In order to get items in and out of it, you can do it either manually via the GUI or use any item transfer device you got handy, like hoppers.
  • The only stuff you’ll need in order to craft something is power (Redstone Flux) and the appropriate items.

Electrolyte Generator

  • You now probably wonder how on earth you can get the power to the people to get the assembly table working. Look no further! The Electrolyte Generator harnesses the energy from acidic or alcalic foods and turns them into Redstone Flux power you then can transfer into the assembly table. To do so, just place it next to the table, and you’re good to go! If you have any form of energy transfer, you can also use that.
  • Make sure to clean the generator out of the waste products it will inevitably create, as too much trash will clog up the system and will not generate anything anymore. It also supports external means of item transfer: Input on the sides and output from the bottom.
  • The generator has 9 slots the food goes into; The more slots are filled, the more efficiently the generator gathers power from each item. Also, different foods have different effectiveness values!

Turret Control Unit (TCU)

  • Before you go off and assemble some turrets, make sure you grab one of these as well! The Turret Control Unit (or TCU for short) provides you with the control capabilities to set up your turrets properly. When held, you can read some basic stats of a turret when pointing at one.
  • Right-clicking a turret shows a GUI in which you’re shown additional details from the turret. But not only that, you can also control which entities or players the turret should attack and take out unwanted upgrades. It also gives you the ability to disable or safely dismantle a turret.

Tech I Turrets

Those turrets are pretty basic and weak, but make for an ideal low-cost defense for beginners or outposts. Their range usually evolves around 16 blocks.

Currently, these T-I-Turrets are available:

  • Crossbow Turret
  • Shotgun Turret

Tech II Turrets

These turrets sport more health and more DPS. That’s about it. If you have some iron to spare, those turrets are possibly an ideal use for it. Their range evolves around 20 blocks.

Currently, these T-II-Turrets are available:

  • Revolver Turret
  • Minigun Turret

Tech III Turrets

You have problems dealing with enderman or just want even bigger and better turrets? Introducing the obsidian-based turrets that work with heat-inducing attacks, they’ll make sure to at least burn mostly anything to death. But be careful, anything that is immune to fire will not be damaged unless the turrets are upgraded.

Their range evolves around 24 blocks.

Currently, these T-III-Turrets are available:

  • Laser Turret
  • Flamethrower Turret

Supporting Turrets

If your defense is in need of support, try those turrets! They won’t do any damage themselves but aid your other turrets in different ways, like slowing down targets. Their area of effect varies with each type of turret. Most of them are even weaker than the T-I-Turrets, so make sure you don’t let them get attacked easily.

Currently, these Supporting Turrets are available:

  • Cryolator Turret

Ammunition

  • Turrets need something to shoot, obviously. Ammunition can be crafted in the assembly table, where most ammo types even have packaged versions to give more than one round.
  • In order to give a turret the ammo, just right-click while holding the item in hand, it’s as easy as that! Don’t worry about overfeeding the turret, as it will only take what it needs.
  • Some turrets have different ammo types they can accept. If one turret has, for example, type 1 loaded and you want to switch it to type 2, just right-click the turret with type 2 in your hands. The turret will then spit out the old type and take the new type, ready to fire it at the next enemy it encounters.

Repair Kits

  • Does your Turret get damaged by a skeleton? Then you either need to build a new turret and replace the old one, which is just wasting resources, or you craft one of those repair kits. If you right-click a damaged turret with it, the turret will restore health. The amount restored depends on the type of repair kit. Keep in mind the turret won’t accept kits that provide more health than the turret is missing.
  • Some repair kits provide additional effects for a short period of time.

Upgrades

  • Upgrades provide a quick and easy way of improving a turret. Whether you want to increase a turret’s health or decrease the reload time, there’s probably an upgrade for that.
  • Like with any other item, you give them to a turret via right-click. Alternatively, or to take them out again, use the TCU.

📌 Dependencies

☝🏽 Useful Guide

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