Feature | Description |
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FPS Boost | Doubling the FPS is common, decreases lag spikes, and smooths gameplay |
Support for HD Textures | HD textures and HD fonts, custom terrain and item textures, animated terrain and item textures, custom HD Font character widths, custom colors, custom block color palettes, custom lighting, unlimited texture size |
Support for Shaders | Based on the Shaders Mod by Karyonix |
Dynamic Lights | Allows handheld and dropped light-emitting items to illuminate the objects around them. Similar but not related to the Dynamic Lights mod |
Variable Render Distance | From Tiny to Extreme (2 x Far) in 16m steps. Sun, moon, and stars are visible at Tiny and Short distances. |
Configurable Smooth Lighting | From 1% – smooth lighting without shadows to 100% – smooth lighting with full shadows. |
Performance: VSync | Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay |
Smart Advanced OpenGL | More efficient, fewer artifacts. Fast – faster, some artifacts are still visible. Fancy – slower, avoids visual artifacts. |
Fog Control | Fog: Fancy, Fast, OFF. Fog start: Near, Far |
Mipmaps | A visual effect that makes distant objects look better by smoothing the texture details. Mipmap level – OFF, 1, 2, 3, Max. Mipmap type – Nearest, Linear |
Anisotropic Filtering | Restores details in mipmapped textures. AF level – OFF, 2, 4, 8, 16 (depends on hardware support) |
Antialiasing | Smooths jagged lines and sharp color transitions. AA level – OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support) |
Better Grass | Fixes grass blocks side texture to match surrounding grass terrain |
Better Snow | Fixes transparent blocks textures to match surrounding snow terrain |
Clear Water | Clear, transparent water with good visibility underwater |
Random Mobs | Use random mob textures if available in the texture pack |
Connected Textures | Connects textures for glass, glass panes, sandstone, and bookshelf blocks which are next to each other. |
Natural Textures | Removes the gridlike pattern created by repeating blocks of the same type. It uses rotated and flipped variants of the base block texture. |
FPS Control | Smooth FPS – stabilizes FPS by flushing the graphics driver buffers. Smooth Input – fixes stuck keys, slow input, and sound lag by setting correct thread priorities. |
Chunk Loading Control | Load Far – loads the world chunks at a distance Far allows fast render distance switching. Preloaded Chunks – defines an area in which no new chunks will be loaded. Chunk Updates per Frame – allows for faster world loading. Dynamic Updates – loads more chunks per frame when the player is standing still. |
Configurable Details | Description on optifine.net |
Configurable Animations | Description on optifine.net |
Fast Texturepack Switching | Switch the current Texturepack without leaving the world |
Fullscreen Resolution | Configurable fullscreen resolution |
Debug | Fast Debug Info – removes algometer from debug screen. Debug Profiler – removes profiler from debug screen. |
Time Control | Default, Day Only, or Night Only – works only in Creative mode |
Autosave | Configurable Autosave interval. A fix for the famous Lag Spike of Death |
Discussion (8)
It would be amazing if the link would actually allow the download.. instead it just brings up a broken page
Fixed!
Thank you! 🙂
When I try to download it, it says that the page is unsafe
wow its not even for 1.13
yes, it is. leave time for the developer to update impatient fool.
So apparently there is no version available for 1.13?
hey does link not work?
It crashes every time I try to start Minecraft